…and since it’s been so long since I posted, I decided to give you guys a double dose of fun, for tonight’s surprise second post is Game & Watch Gallery 3! Like both predecessors, this version of Game & Watch Gallery features another onslaught of games from the Game & Watch period of Nintendo’s history with modern Mario style updates, and like Game & Watch Gallery 2, it features color palates for use in the Gmaeboy Color.
The games featured in this installment are Egg, Greenhouse, Turtle Bridge, Mario Bros., and Donkey Kong Jr. Also, the game features six unlockable games, Judge, Flagman, Lion, Spitball Sparky, Donkey Kong II, and Fire which happen to only be playable in classic mode.
In Egg, the classic mode gives the player the role of a wolf/fox(?) who is at the end of the ramps connected to four chicken coops and has to catch eggs as they roll down. In the modern, however, the player is Yoshi and is to catch rolling cookies with his tongue from four rolling hills. In Greenhouse, the player is to prevent pests from destroying the plans in a greenhouse, Shy Guys in modern and spiders in classic, whether you’re Yoshi or the pest control guy, you must protect the plants as best you can. In Turtle Bridge, the player attempts to jump across a row of turtles on top of the ocean to bring equipment from one island to another watching his or her step as turtles sometimes dive to catch fish deeper in the water than the player can survive. The same goes for the modern version of the game, except that the player is Toad and is jumping across a row of goonies from Yoshi’s Island in order to cart mushrooms from Mario to Princess Peach. In Mario Bros., the player operates two persons at the end of multiple conveyer belts connected by ladders who’s purpose is to make sure that items being shipped out make it to the higher conveyer belt which, while in no way resembles the enemy flipping Mario Bros. arcade game, the player does get to use the Mario Brothers in modern mode to move the packages. In Donkey Kong Jr., which actually plays like its NES counterpart, the player takes the role of Donkey Kong Jr. who is on a quest to save Donkey Kong from the clutches of Mario who has captured and put into a cage. DK Jr. progresses through the level in order to find the key while avoiding enemies and eventually making it to his father’s cage. The classic mode is essentially the same, but is much harder due to increased enemy presence.
-Released December 1st, 1999