Okay, so today’s post is the last Gameboy/Gameboy Color game that I own, Mario Tennis! Like Mario Golf for the Gameboy Color, it also has the ability to interact with the Nintendo 64 game of the same name via transfer pack. I actually have not put in that much time with this game, so I can’t give a good review at the moment, but I’ll get around to it.
-Released January 16th, 2000

Okay, so today’s post is the last Gameboy/Gameboy Color game that I own, Mario Tennis! Like Mario Golf for the Gameboy Color, it also has the ability to interact with the Nintendo 64 game of the same name via transfer pack. I actually have not put in that much time with this game, so I can’t give a good review at the moment, but I’ll get around to it.

-Released January 16th, 2000

And for today’s post, here is Tetirs Attack! As previously stated, Tetris Attack originated as a game for the Super Famicom (Japanese SNES), Panel de Pon, which contained the same gameplay style, but contained different characters and did not receive a Gameboy Version in Japan. Like the aforementioned games, Pokemon Puzzle League for the Nintendo 64 and Pokemon Puzzle Challenge for the Gameboy Color, the object of the game is to bring four same-shaped pieces into alignment in order to score points. Players can of course do this consecutively scoring “combos” if he or she is able to align more than one set of 4 or more blocks in one move.
In this version of the game’s story, the evil King Bowser, like in Yoshi’s Story, has used magic to cause mayhem on Yoshi’s Island turning many of its denizens such as Lakitu, Wiggler, etc. to become evil. In order to make it to Bowser to reverse the curse, Yoshi, now the antagonist of the story, must battle each of the level bosses, such as Hooktail, from Super Mario World II: Yoshi’s Island to progress through the game. In this same way, the plot to the original Japan-only, Panel de Pon, Lip, the protagonist of the series, is set with the task of undoing the curse of King Thanatos, which caused all the fairies in the land of Popples to fight, save for Lip, who’s magical stick (hint, hint*), saved her from being affected by the curse.
-Title Theme: http://youtu.be/M7WUJi18IuY?list=PL22DFA37263C37026
-Release Date: August XX, 1996

And for today’s post, here is Tetirs Attack! As previously stated, Tetris Attack originated as a game for the Super Famicom (Japanese SNES), Panel de Pon, which contained the same gameplay style, but contained different characters and did not receive a Gameboy Version in Japan. Like the aforementioned games, Pokemon Puzzle League for the Nintendo 64 and Pokemon Puzzle Challenge for the Gameboy Color, the object of the game is to bring four same-shaped pieces into alignment in order to score points. Players can of course do this consecutively scoring “combos” if he or she is able to align more than one set of 4 or more blocks in one move.

In this version of the game’s story, the evil King Bowser, like in Yoshi’s Story, has used magic to cause mayhem on Yoshi’s Island turning many of its denizens such as Lakitu, Wiggler, etc. to become evil. In order to make it to Bowser to reverse the curse, Yoshi, now the antagonist of the story, must battle each of the level bosses, such as Hooktail, from Super Mario World II: Yoshi’s Island to progress through the game. In this same way, the plot to the original Japan-only, Panel de Pon, Lip, the protagonist of the series, is set with the task of undoing the curse of King Thanatos, which caused all the fairies in the land of Popples to fight, save for Lip, who’s magical stick (hint, hint*), saved her from being affected by the curse.

-Title Theme: http://youtu.be/M7WUJi18IuY?list=PL22DFA37263C37026

-Release Date: August XX, 1996

Alright! With just three post to go in the Gameboy/Pocket/Color category, after, here’s Pokemon Puzzle Challenge for the Gameboy Color! This game began life on the Super Famicom in Japan as a game known as Panel de Pon, a puzzle game with the exact same gameplay as Tetris Attack and Pokemon Puzzle League. We, in the United States, have been particularly secluded from the game’s original release and have only one or two shreds of evidence about the game’s origins: One being the mystery item in the Super Smash Bros. series, called “Lip’s Stick,” which happens to not have any in-game use for the Super Famicom title, but is used to deal damage as a battering item and as a multiplier after inital damage, and number two being this game right here, Pokemon Puzzle Challenge. While this game by itself is merely a revamp of said Panel de Pon game for the Gameboy Color system, with new sprites, music, characters, etc., it is little known that this game actually contains a Gameboy Port of the original Panel de Pon game, and one does not even require an Action Replay, Gameshark, etc. to access it! As we both know, Gameboy Color games are not playable on Gameboy and Gameboy Pocket systems, right..? In most cases, the answer would be a firm “Yes,” however, in this case under the right circumstances, it can be! When the game pak is inserted into a Gameboy, Gameboy Pocket, or even a Super Gameboy (SNES Accessory which plays Gameboy Games on TV), the screen will display the “This game can oonly be played on Game Boy (R) Color.” message. If a player, however, presses the “A” button 24x in a row and does the same for the “B” button, the user will then be allowed to play a working title Panel de Pon Gameboy port!
Video of Panel de Pon Easter Egg/Gameplay: https://www.youtube.com/watch?v=8B8YyqyhDoE
Title Theme: https://www.youtube.com/watch?v=pDdCGT9sNVk
Release Date: December 4th, 2000

Alright! With just three post to go in the Gameboy/Pocket/Color category, after, here’s Pokemon Puzzle Challenge for the Gameboy Color! This game began life on the Super Famicom in Japan as a game known as Panel de Pon, a puzzle game with the exact same gameplay as Tetris Attack and Pokemon Puzzle League. We, in the United States, have been particularly secluded from the game’s original release and have only one or two shreds of evidence about the game’s origins: One being the mystery item in the Super Smash Bros. series, called “Lip’s Stick,” which happens to not have any in-game use for the Super Famicom title, but is used to deal damage as a battering item and as a multiplier after inital damage, and number two being this game right here, Pokemon Puzzle Challenge. While this game by itself is merely a revamp of said Panel de Pon game for the Gameboy Color system, with new sprites, music, characters, etc., it is little known that this game actually contains a Gameboy Port of the original Panel de Pon game, and one does not even require an Action Replay, Gameshark, etc. to access it! As we both know, Gameboy Color games are not playable on Gameboy and Gameboy Pocket systems, right..? In most cases, the answer would be a firm “Yes,” however, in this case under the right circumstances, it can be! When the game pak is inserted into a Gameboy, Gameboy Pocket, or even a Super Gameboy (SNES Accessory which plays Gameboy Games on TV), the screen will display the “This game can oonly be played on Game Boy (R) Color.” message. If a player, however, presses the “A” button 24x in a row and does the same for the “B” button, the user will then be allowed to play a working title Panel de Pon Gameboy port!

Video of Panel de Pon Easter Egg/Gameplay: https://www.youtube.com/watch?v=8B8YyqyhDoE

Title Theme: https://www.youtube.com/watch?v=pDdCGT9sNVk

Release Date: December 4th, 2000

And tonight’s post is now Pokemon Crystal! It was going to be another game, but I do believe that another game related to it is first posted…
Anyway, this sequel-esque game to the Pokemon Gold and Pokemon Silver games introduces the ability to play as a female trainer for the fist time, a more detailed color scheme, the Battle Tower makes its first appearance, and like Pokemon Yellow, the battle sprites for the Pokemon have been upated, and more importantly, Suicune is an event Pokemon that you don’t have to chase down like Entei and Raikou in the previous game!
Title Theme: https://www.youtube.com/watch?v=aSZtUZns1og
Released: July 29th, 2001

And tonight’s post is now Pokemon Crystal! It was going to be another game, but I do believe that another game related to it is first posted…

Anyway, this sequel-esque game to the Pokemon Gold and Pokemon Silver games introduces the ability to play as a female trainer for the fist time, a more detailed color scheme, the Battle Tower makes its first appearance, and like Pokemon Yellow, the battle sprites for the Pokemon have been upated, and more importantly, Suicune is an event Pokemon that you don’t have to chase down like Entei and Raikou in the previous game!

Title Theme: https://www.youtube.com/watch?v=aSZtUZns1og

Released: July 29th, 2001

Released in tandem in 2001, The Legend of Zelda Oracle of Ages and The Legend of Zelda Oracle of Seasons, were the first The Legend of Zelda games to feature interface between games. These games found (post-A Link to the Past) Link on his way to the castle where Zelda was only to be warped to either Holodrum (Seasons), or Labrynna (Ages), respectively. It is then that Link is tasked, yet again, as playing the hero to save Din or Nayru from the baddies who, after, beating both games and linking them via password, actually intended to resurrect Ganon, yet again, but, of course, Link valiantly saves the day and Zelda.

Title Theme (Ages): https://www.youtube.com/watch?v=A3LXEInpQCc

Title Theme (Seasons): https://www.youtube.com/watch?v=Vx6ufaFQZGE

-Released: May 14th, 2001